Tag Archives: Disassembly

Disassembly

Philips CDI350 Repair Part 2

Last year I began to disassemble and repair one of my Philips CDI350 players. This has been covered in the article Philips CDI350 Repair Part 1.

After that, it took me a while to make a list of all capacitors, to find replacement parts (the original Philips part numbers are not useful anymore) and to find shops that had them on stock.

The scanned CDI350 service manual on ICDIA is missing the pages 78 and 79, which contain the parts lists of the servo and power sections. I found some of the missing parts in the CDI360 service manual and some by comparing the removed parts with both service manuals.

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Philips CDI350 Repair Part 1

Two portable Philips CD-i players (CDI350) came into my care last month. They show common errors, such as not loading any CDs and not storing any settings, and also flickering screens. Let’s have a look inside and repair them.

The screen becomes normal after a while so that I can navigate.

Philips CDI350
Philips CDI350
Continue reading Philips CDI350 Repair Part 1

CD-i Earth Command Start Problems

What if your favourite CD-i game refuses to start or shows some weird behaviour? Most likely, this is to blame on a defective Timekeeper and/or laser. This topic has been covered years ago. There is another problem with the game The 7th Guest, which is completely unrelated to the problems mentioned above though.

Earth Command isn’t my favourite game. It makes some fun for a while, to tamper with the various settings and eventually watch the world burn, but it never got me hooked for a long time.

Then the reports of some people caught my attention. Some had trouble starting the game, as the screen just turned black after the intro, while others had no problems with the game at all. There was no common denominator to pin down the problem, as all the CD-i players they’ve used were of different revisions and generations.

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PSIO Switch Board Installation

The PSIO development cartridge, that I had preordered in June 2017, finally arrived this month. The whole package is very well made and looks almost like a genuine Sony PlayStation peripheral. The cartridge requires a modification before use, the PSIO switch board installation. The switch board detects the presence of the cartridge and switches the signals from the ODD to the parallel port.

PSIO package
PSIO package

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Neo Geo MV1FZS 5V and Stereo Mod

When I finally fixed my consolized MV1FZS last month and was able to play some games again, I noticed that it outputs mono sound only. It is now time to make some additional modifications to it.

5V Mod

MVS boards need both 5V and 12V voltages, and 12V is used for the audio amp only. As I’m going to add a new stereo audio circuit, there is no need for the 12V feed anymore. This consolized MVS draws the 12V from the now obsolete XL6009E1 DC-DC converter:

XL6009E1 DC-DC converter
XL6009E1 DC-DC converter

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Neo Geo MV1FZS Battery and Backup RAM Error Fix

After having a great time with my MV2FS, I was looking for something more compact that I could use in the living room. I came across a pre-consolized MV1FZS and played the entire Neo Geo library with it.

Consolized MV1FZS
Consolized MV1FZS

Then it suddenly stopped working:
BACKUP RAM ERROR
ADDRESS WRITE READ
00D00000 5555 B255
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Tennokoe 2 RGB Output

2018 will be a great year for the PC Engine. Terraonion, the maker of the NEOSD cartridge, has announced the Super SD System 3 add-on.

Unfortunately I won’t be able to use it with my Duo-RX and GT, and the SuperGrafx is too bulky and ugly to take it out for gaming. I ordered a cheap CoreGrafx from Yahoo! Japan Auctions which came with a Tennokoe 2 backup memory device attached to the expansion connector.
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Neo Geo MV2FS at Home

Neo Geo games and hardware have been a part of my life for many years. As I was looking at store displays during the early 90s, I was amazed at how huge these game carts were in comparison with other consoles, such as the Nintendo GameBoy.

In the late 90s, the emulators NeoRAGE and NeoRAGEx introduced me to the world of Neo Geo and arcade emulation. At that time, MAME didn’t yet have the capacity to emulate those games properly and at a decent speed. Later on, when MAME finally became a useable Neo Geo emulator, it became quite easy to add new released games and dumps to the source code, and play them as well.
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Sega Dreamcast Karaoke

The Dreamcast Karaoke is probably the most useless Sega add-on. It serves no other purpose than to accompany the Sega Kara software, which is useless as well.

Back in the days you were able to download and sing thousands of songs, then in 2006 the servers were shut down for good.
Without the servers there are no songs – you can still connect microphones to the Dreamcast and listen to your voice with Sega Kara, change the volume and add effects, but that’s about it.

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