Right now, it seems to have a bug when used in combination with a SuperCIC. As soon as the SuperCIC is enabled in the configuration, there is no picture and sync is lost (also, weird readings on the OSSC display). Upon switching the frequency, the LED of the console turns red and is stuck in that status. According to this thread, a firmware update is needed for one of the SuperCIC chips. I’m looking forward to see if this can be resolved through a SD2SNES firmware update. Otherwise, I’ll have to desolder and flash one of the SuperCIC chips.Continue reading SD2SNES Mk.III / SD2SNES Pro
This is an old rev. E1 SD2SNES cart, that I’ve bought several years ago from Krikzz.
SD2SNES did undergo some revision changes in the last couple of years. First there was Rev. F, that fixed some interference with 1CHIP units. Then there was Rev. G, that fed the DAC with +5V to improve the MSU-1 volume (and added some noise). And finally in Rev. H, the +5V change was reverted and an opamp added to fix the MSU-1 volume for good.
Continue reading SD2SNES Rev. E1 Upgrade to Rev. H
This is a GameCube that I acquired recently. It has a true HDMI output and blue controller ports.
Yesterday I got two huge accessories for the Wii (see the Wii game on the right for a size comparison; only 3 of the 9 dance mat segments are shown in the picture):
Today I got two additions for my Nintendo e-Reader collection:
The first one is a small piece of plastic, known as AGB-016 or 6PIN Protection Cover. It is still being sold in the Nintendo Online Shop and protects the Game Boy Advance SP screen when an e-Reader+ or an e-Reader with a link cable port is plugged in. Actually it is a very useful little accessory with the only drawback being it has to be fixed permanently on the e-Reader. The e-Reader then won’t fit anymore in the original Game Boy Advance.
Recently I aquired an interesting pirate 2 in 1 Famicom cartridge:
On the title screen you can select two games:
These were in the mail today: two games that make use of some special peripherals. No, not the Power Glove, but the ASCII Turbo File and the Epoch BBII Interface. More about them later.
Last year I was tempted to import an expensive and rare official ASCII / Sammy Keyboard Controller for the GameCube, but I’ve found a way cheaper alternative for now: the ebest e-Keyboard Converter for PC/PS2/GC/XBOX. It costs approximately 1-5 EUR and connects a standard PS/2 keyboard to a PC and PlayStation 2 (via USB), GameCube and Xbox (via proprietary connectors).
Continue reading Connecting a Keyboard to a GameCube