A floppy disk drive for to the Pippin Atmark is nothing new. In fact, an expansion dock called Pippin Atmark Floppy Unit was released back in the days. These units are incredibly rare and I was never able to get ahold of one of them. Apart from an Apple floppy disk drive with 20-pin ribbon cable, these units contained no additional hardware but a simple X-PCI adapter board. It didn’t take long until Japanese enthusiasts tried to replicate these adapters. When I recently rediscovered my Pippin Atmark PA-82001-S, I also looked around for additional hardware. I found this article about an adapter board that had been finally replicated two years ago. This board can still be ordered from OSH Park.Continue reading Pippin Atmark Floppy Adapter
Earlier this month, I wrote about my Pippin Atmark PA-82001-S Monitoring Unit. Initially, I didn’t plan to do any modifications to this special Pippin model. But then Keith Kaisershot told me that it is possible to feed a long SCSI cable over the metal lips of the case without doing any permanent modification. He also asked me to verify the checksum of the ROM. In this article, I will add external SCSI to my Pippin and also dump the ROM.Continue reading Pippin Atmark PA-82001-S External SCSI and ROM Dump
Pippin consoles are based on Apple Macintosh PowerPCs. It is only natural that they use serial Apple Desktop Bus devices. There is a major difference though: the proprietary child proof AppleJack (P-ADB) connector. I never bothered to find an adapter dongle and was stuck with a Pippin Atmark AppleJack controller that wasn’t able to reliably register trackball movements anymore. Unfortunately, the ball is held in place by a plastic ring with two tiny holes. There’s probably a tool to open it up which I don’t possess. I decided to open up the whole controller from the back to clean it and also to take pictures. Note the nice red rubber cap that came with my controller.Continue reading Pippin Atmark AppleJack Controller
Back in 2010, I was aiming to own every game console system that used optical media, the Apple Pippin was one of them. I was lucky to obtain a lot of Bandai Pippin Atmark PA-82001 consoles from Japan for a reasonable price. Upon closer inspection, I noticed that one of them was different: It had the model number PA-82001-S, a pre-release ROM and several areas shielded with copper foil tape. No one has documented this model yet on the various Pippin websites. The only trace that I can find on the internet is my unit and another one that has been offered on Yahoo auctions earlier this year. Forum members of Assemblergames assume that this is an FCC model for evaluation / EMC accreditation.
I will call it “Monitoring Unit” because it came with an AP2735-01 KINKA non-E pre-release/monitoring ROM. On this Pippin FANDOM page, it says: “A WORM version of the same [Golden Master] ROM was manufactured in small quantities for market testing of ‘Monitoring’ units.” On the same page and also here it is mentioned that only 500 of these ROMs were released.Continue reading Pippin Atmark PA-82001-S Monitoring Unit
SD Gundam: Gundam Wars (SDガンダム GUNDAM WARS) is the third game for the Bandai Datach. I bought it about four years ago and finally managed to sort and scan all the cards for the use in MAME.
This time, I also scanned the artwork, manual and a special card that wasn’t part of the original set. I’ll try to complete the previously released sets in the future as well:
Ultraman Club: Spokon Fight!!
Dragon Ball Z: Gekitō Tenkaichi Budokai
Five years ago, I bought my second game for the Bandai Datach: Ultraman Club: Spokon Fight!! (ウルトラマン倶楽部 スポ根ファイト!!). Also five years ago, it became possible to play the Bandai Datach games in MESS and make use of scanned barcodes.
In the meantime, MESS became MAME, and it is still possible to play these games (for instructions see below). It’s time for another batch of scanned cards.Continue reading Bandai Datach Ultraman Club: Spokon Fight!! Barcodes for MAME
Two days ago Flavor of flashmasta.com anounced the pre-presale of a new WonderSwan flash cart: The WS Flash Masta.
For all Bandai WonderSwan owners this is exiting news as the flash/development carts for this system are very rare and expensive (e.g. the official WonderWitch or the WonderMagic Color).
To give you an idea what we can expect I’ll show you some carts he has made for the Neo Geo Pocket Color:
First there was the Neo Pocket FlashMasta and the Neo Pocket LinkMasta. I’ve used the Blue Version of the LinkMasta since 2011 and bought a new red 3D printed case for it last year.
These are the 40 cards (unsorted) for the first Datach game, Dragon Ball Z: Gekitō Tenkaichi Budokai. The barcodes (EAN-13) have been read with Bytescout BarCode Reader and can be used with the MESS emulator. I haven’t verified the codes yet, if you find any mistakes then please let me know.
Today the second game for the Datach Joint ROM System was waiting for me at the post office. I’m glad to have found it for a decent price as these mini cartridges and barcode cards are quite rare and/or pricey.
Ultraman Club: Spokon Fight!! (ウルトラマン倶楽部 スポ根ファイト!!) is a track and field / Olympics game with characters from the Ultraman universe. It contains a Datach mini cartridge and 40 barcode cards (including two blanks).