A fully playable translation of Rent a Hero has been released last month. Let’s transfer it to a Mega Drive cartridge using this tutorial.
First you need a cheap donor cartridge with SRAM memory, e.g. World Cup USA ’94, and remove the mask ROM. If the battery cell is empty remove it too:
Continue reading Rent a Hero Translation for Sega Mega Drive
While removing the throttle wheel from the stick unit I noticed two small plastic rings connected by a spring jumping away. It took me quite some time to figure out the correct position when assembling the stick. In case you encounter this problem too, this is how the rings have to sit on the throttle wheel:
Continue reading Sega Mission Stick – Continued
The next Saturn peripheral on my list is the Sega Mission Stick.
This is the black US model MK-80104:
It has been used before but is still in a very good shape. Unfortunately it smells rather strange. Better take it apart to give it a good cleaning.
Continue reading Sega Mission Stick / Analog Mission Stick
Even though I am collecting as many different SegaSaturn peripherals as I can find, I successfully avoided the Twin-Stick until last week. Mainly because of it’s huge size and small library of supported games. Well, here it is:
Continue reading SegaSaturn Twin-Stick
Yesterday I erased my Dreamcast’s flash memory, hoping to get past the serial number prompt.
Today I dug my Dreamcast keyboard out of the basement to get things done faster. It’s an ugly grey PC style PAL-DE keyboard (HKT-7632) that reminds me every time I see it that a new, preferably JP HKT-4000, has to be bought soon…
Continue reading Playing Phantasy Star / Dreamcast Online – Continued
While browsing the numerous bookmarks I’ve collected over the years I came across an interesting site about a still running private Phantasy Star Online server (SCHTHACK). The instructions seemed easy, so why not try to play that game with a Dreamcast or GameCube?
Back in the days I never played PSO online with my Dreamcast because the Broadband Adapter was impossible to obtain and the included modem was no use when connected via DSL. On the GameCube I played PSO offline a lot, but never obtained a Hunter’s License. Besides playing with it, PSO for the GameCube had an important bug that allowed loading and playing the first batch of pirated games via Ethernet, long before the first modchips surfaced, but that’s another Story…
Continue reading Playing Phantasy Star / Dreamcast Online Today