This is a GameCube that I acquired recently. It has a true HDMI output and blue controller ports.
Yesterday I got two huge accessories for the Wii (see the Wii game on the right for a size comparison; only 3 of the 9 dance mat segments are shown in the picture):
Today I got two additions for my Nintendo e-Reader collection:
The first one is a small piece of plastic, known as AGB-016 or 6PIN Protection Cover. It is still being sold in the Nintendo Online Shop and protects the Game Boy Advance SP screen when an e-Reader+ or an e-Reader with a link cable port is plugged in. Actually it is a very useful little accessory with the only drawback being it has to be fixed permanently on the e-Reader. The e-Reader then won’t fit anymore in the original Game Boy Advance.
Recently I aquired an interesting pirate 2 in 1 Famicom cartridge:
On the title screen you can select two games:
These were in the mail today: two games that make use of some special peripherals. No, not the Power Glove, but the ASCII Turbo File and the Epoch BBII Interface. More about them later.
Last year I was tempted to import an expensive and rare official ASCII / Sammy Keyboard Controller for the GameCube, but I’ve found a way cheaper alternative for now: the ebest e-Keyboard Converter for PC/PS2/GC/XBOX. It costs approximately 1-5 EUR and connects a standard PS/2 keyboard to a PC and PlayStation 2 (via USB), GameCube and Xbox (via proprietary connectors).
Continue reading Connecting a Keyboard to a GameCube
In the 80s Sharp made some interesting devices powered by the Nintendo Famicom/NES technology. The less known devices are the Famicom Titler, a video subtitler, and the C1 NES TV/Sharp Nintendo Television, a television set. More common is the Twin Famicom, a console that plays Famicom cartridges and Famicom Disk System Disk Cards (and, with a 72-to-60-pin adaptor, NES cartridges too). This is the black Turbo version AN-505-BK:
For connecting the GameCube to a PSO server I chose the game Phantasy Star Online Episode I & II (US), two flavors were available, v1.01 and die Plus version, both have bugfixes or new features and are superior to the PAL version. In addition most NTSC games can be played in 480p progressive scan mode (hold B when booting the game). There is a High Definition Game Database that lists all video/audio/online features of most games of the last console generation.
Unfortunately US games hate it when PAL save states are on the memory card, you can’t start playing and get stuck in a loop in the settings menu. PSO has at least four save states that are protected and can neither be copied nor moved to another memory card. To play online with my Hunter character of the last decade, I decided to try it with the PAL PSO game. Sadly my character wasn’t there anymore, just a dummy that was used to connect to the disc server.
Continue reading Playing Phantasy Star / GameCube Online