Bandai Datach Joint ROM System

Bandai Datach Barcodes for MESS

The Bandai Datach Joint ROM System is now emulated in MESS SVN and accepts scanned barcodes. Details can be found on etabeta’s playground.

These are the 40 cards (unsorted) for the first Datach game, Dragon Ball Z: Gekitō Tenkaichi Budokai. The barcodes (EAN-13) were read with Bytescout BarCode Reader and can be used with the MESS emulator. I haven’t verified the codes yet. If you find any errors then please let me know.

0020242205254./../.
000021030321200222483001170022738106373
00208505152950088640910255./.
./.00629821442330088302101212
004873410525700006360532580002852100013
008865892111300006161072300068400144373
./.00404161003760044444185152
012281554401900624462080370004732055154
012021530725800406002050540020502044333
016274714425301206372022540162347145254
012063120321901406432000130120675202216
014060120105201624535440570140645200059
01624135450180162415545016
01627411452180120671203255

7 thoughts on “Bandai Datach Barcodes for MESS”

  1. Thank you.
    I wonder why SS Goku’s card got no number.
    Based on the type of the cards, it seems this game has some kind of system more than fighting. Haven’t find anything in the game tho.
    Do you happen to know what the last four cards do?

    1. It’s probably similar to the Barcode Battler and let’s you use bar codes that you’ve found on products. There is a section in the manual that explains on where to place a bar code on the card. I’ll scan and partially translate the manual, if I ever have the time for that…

  2. Has anyone tried printing cards? My datach works, but the printed codes don’t work. Even photocopies of the original cards. I’m using ink printer and photopaper.

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